Let’s talk about Color Spaces, Levels and Ranges.
Levels Ranges & Mapping Schemes Continue reading “RGB & YUV – Travel across Color Spaces”
Let’s talk about Color Spaces, Levels and Ranges.
Levels Ranges & Mapping Schemes Continue reading “RGB & YUV – Travel across Color Spaces”
New HDR and Wide Color Gamut (WCG) formats relies on large variety of video processing chain parameters.
Even the ubiquitous color bars in HDR version significantly differ from their SDR counterparts.
The advent of HDR and Wide Color Gamut technologies demands changes to customs and practices.
New workflow rules must also be established and honed. Conversion between SD, HD, and UHD frame sizes, SDR, HDR-PQ, and HDR-HLG dynamic range formats, in combination with a variety of Color Spaces makes the development and maintenance of such workflows very challenging task.
In mixed SDR/HDR environments video engineers have to deal with: